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NAME

SYNOPSIS

DESCRIPTION

The include file declares several structures that are present in dynamically linked programs and libraries. The structures define the interface between several components of the link-editor and loader mechanism. The layout of a number of these structures within the binaries resembles the a.out format in many places as it serves such similar functions as symbol definitions (including the accompanying string table) and relocation records needed to resolve references to external entities. It also records a number of data structures unique to the dynamic loading and linking process. These include references to other objects that are required to complete the link-editing process and indirection tables to facilitate (PIC for short) to improve sharing of code pages among different processes. The collection of data structures described here will be refered to as the and is embedded in the standard text and data segments of the dynamically linked program or shared object image as the existing format offers no room for it elsewhere. Several utilities co-operate to ensure that the task of getting a program ready to run can complete successfully in a way that optimizes the use of system resources. The compiler emits PIC code from which shared libraries can be built by The compiler also includes size information of any initialized data items through the .size assembler directive. PIC code differs from conventional code in that it accesses data variables through an indirection table, the Global Offset Table, by convention accessable by the reserved name The exact mechanism used for this is machine dependent, usually a machine register is reserved for the purpose. The rational behind this construct is to generate code that is independent of the actual load address. Only the values contained in the Global Offset Table may need updating at run-time depending on the load addresses of the various shared objects in the address space. Likewise, procedure calls to globally defined functions are redirected through the Procedure Linkage Table (PLT) residing in the data segment of the core image. Again, this is done to avoid run-time modifications to the text segment. The linker-editor allocates the Global Offset Table and Procedure Linkage Table when combining PIC object files into an image suitable for mapping into the process address space. It also collects all symbols that may be needed by the run-time link-editor and stores these along with the image’s text and data bits. Another reserved symbol, is used to indicate the presence of the run-time linker structures. Whenever _DYNAMIC is relocated to 0, there is no need to invoke the run-time link-editor. If this symbol is non-zero, it points at a data structure from which the location of the necessary relocation- and symbol information can be derived. This is most notably used by the start-up module, The _DYNAMIC structure is conventionally located at the start of the data segment of the image to which it pertains.

DATA STRUCTURES

The data structures supporting dynamic linking and run-time relocation reside both in the text and data segments of the image they apply to. The text segments contain read-only data such as symbols descriptions and names, while the data segments contain the tables that need to be modified by during the relocation process. The _DYNAMIC symbol references a structure: struct    _dynamic {    int    d_version;
   struct    so_debug *d_debug;
   union {
       struct section_dispatch_table *d_sdt;
   } d_un;
   struct ld_entry *d_entry;
}; This field provides for different versions of the dynamic linking implementation. The current version numbers understood by ld and ld.so are which is used by the SunOS 4.x releases, and which is currently in use by NetBSD. Refers to a dependent data structure. this field provides debuggers with a hook to access symbol tables of shared objects loaded as a result of the actions of the run-time link-editor. this field is obsoleted by CRT interface version CRT_VERSION_BSD4, and is replaced by the crt_ldentry in The structure is the main table, containing offsets into the image’s segments where various symbol and relocation information is located. struct section_dispatch_table {    struct    so_map *sdt_loaded;
   long    sdt_sods;
   long    sdt_paths;
   long    sdt_got;
   long    sdt_plt;
   long    sdt_rel;
   long    sdt_hash;
   long    sdt_nzlist;
   long    sdt_filler2;
   long    sdt_buckets;
   long    sdt_strings;
   long    sdt_str_sz;
   long    sdt_text_sz;
   long    sdt_plt_sz;
}; A pointer to the first link map loaded (see below). This field is set by for the benefit of debuggers that may use it to load a shared object’s symbol table. The start of a (linked) list of shared object descriptors needed by object. Library search rules. A colon separated list of directories corresponding to the option of The location of the Global Offset Table within this image. The location of the Procedure Linkage Table within this image. The location of an array of structures see specifying run-time relocations. The location of the hash table for fast symbol lookup in this object’s symbol table. The location of the symbol table. Currently unused. The number of buckets in The location of the symbol string table that goes with The size of the string table. The size of the object’s text segment. The size of the Procedure Linkage Table. A structure descibes a shared object that is needed to complete the link edit process of the object containing it. A list of such objects chained through is pointed at by the in the section_dispatch_table structure. struct sod {    long    sod_name;
   u_int    sod_library : 1,
       sod_unused : 31;
   short    sod_major;
   short    sod_minor;
   long    sod_next;
}; The offset in the text segment of a string describing this link object. If set, specifies a library that is to be searched for by ld.so. The path name is obtained by searching a set of directories see also for a shared object matching If not set, should point at a full path name for the desired shared object. Specifies the major version number of the shared object to load. Specifies the prefered minor version number of the shared object to load. The run-time link-editor maintains a list of structures called to keep track of all shared objects loaded into a process’ address space. These structures are only used at run-time and do not occur within the text or data segment of an executable or shared library. struct so_map {    caddr_t    som_addr;
   char    *som_path;
   struct    so_map *som_next;
   struct    sod *som_sod;
   caddr_t som_sodbase;
   u_int    som_write : 1;
   struct    _dynamic *som_dynamic;
   caddr_t    som_spd;
}; The address at which the shared object associated with this link map has been loaded. The full path name of the loaded object. Pointer to the next link map. The structure that was responsible for loading this shared object. Tossed in later versions the run-time linker. Set if (some portion of) this object’s text segment is currently writable. Pointer to this object’s structure. Hook for attaching private data maintained by the run-time link-editor. Symbol description with size. This is simply an structure with one field added. Used to convey size information on items in the data segment of shared objects. An array of these lives in the shared object’s text segment and is addressed by the field of struct nzlist {    struct nlist    nlist;
   u_long        nz_size;
#define nz_un        nlist.n_un #define nz_strx        nlist.n_un.n_strx #define nz_name        nlist.n_un.n_name #define nz_type        nlist.n_type #define nz_value    nlist.n_value #define nz_desc        nlist.n_desc #define nz_other    nlist.n_other }; see The size of the data represented by this symbol. A hash table is included within the text segment of shared object to to facilitate quick lookup of symbols during run-time link-editing. The field of the structure points at an array of structures: struct rrs_hash {    int    rh_symbolnum;        /* symbol number */
   int    rh_next;        /* next hash entry */
}; The index of the symbol in the shared object’s symbol table (as given by the field). In case of collisions, this field is the offset of the next entry in this hash table bucket. It is zero for the last bucket element. The structure is used to keep track of run-time allocated commons and data items copied from shared objects. These items are kept on linked list and is exported through the field in the structure (see below) for use by debuggers. struct rt_symbol {    struct nzlist        *rt_sp;
   struct rt_symbol    *rt_next;
   struct rt_symbol    *rt_link;
   caddr_t            rt_srcaddr;
   struct so_map        *rt_smp;
}; The symbol description. Virtual address of next rt_symbol. Next in hash bucket. Used by internally by ld.so. Location of the source of initialized data within a shared object. The shared object which is the original source of the data that this run-time symbol describes. The structure is used by debuggers to gain knowledge of any shared objects that have been loaded in the process’s address space as a result of run-time link-editing. Since the run-time link-editor runs as a part of process initialization, a debugger that wishes to access symbols from shared objects can only do so after the link-editor has been called from crt0. A dynamically linked binary contains a structure which can be located by means of the field in struct    so_debug {    int    dd_version;
   int    dd_in_debugger;
   int    dd_sym_loaded;
   char *dd_bpt_addr;
   int    dd_bpt_shadow;
   struct rt_symbol *dd_cc;
}; Version number of this interface. Set by the debugger to indicate to the run-time linker that the program is run under control of a debugger. Set by the run-time linker whenever it adds symbols by loading shared objects. The address were a breakpoint will be set by the the run-time linker to divert control to the debugger. This address is determined by the start-up module, to be some convenient place before the call to _main. Contains the original instruction that was at The debugger is expected to put this instruction back before continuing the program. A pointer to the linked list of run-time allocated symbols that the debugger may be interested in. The structure defines a set of service routines within ld.so. See for more information. struct ld_entry {    void    *(*dlopen)(char *, int);
   int    (*dlclose)(void *);
   void    *(*dlsym)(void *, char *);
   int    (*dlctl)(void *, int, void *);
   void    (*dlexit) __P((void));
};

The structure defines the interface between ld.so and the start-up code in crt0. struct crt_ldso {    int        crt_ba;
   int        crt_dzfd;
   int        crt_ldfd;
   struct _dynamic    *crt_dp;
   char        **crt_ep;
   caddr_t        crt_bp;
   char        *crt_prog;
   char        *crt_ldso;
   char        *crt_ldentry;
}; #define CRT_VERSION_SUN        1 #define CRT_VERSION_BSD2    2 #define CRT_VERSION_BSD3    3 #define CRT_VERSION_BSD4    4 The virtual address at which ld.so was loaded by crt0. On SunOS systems, this field contains an open file descriptor to used to get demand paged zeroed pages. On NetBSD systems it contains -1. Contains an open file descriptor that was used by crt0 to load ld.so. A pointer to main’s structure. A pointer to the environment strings. The address at which a breakpoint will be placed by the run-time linker if the main program is run by a debugger. See The name of the main program as determined by crt0 (CRT_VERSION_BSD3 only). The path of the run-time linker as mapped by crt0 (CRT_VERSION_BSD4 only). The entry points provided by the run-time linker (CRT_VERSION_BSD4 only). The and structures define the layout of the library hints, normally found in which is used by ld.so to quickly locate the shared object images in the filesystem. The organization of the hints file is not unlike that of an object file, in that it contains a header determining the offset and size of a table of fixed sized hash buckets and a common string pool. struct hints_header {    long        hh_magic;
#define HH_MAGIC    011421044151    long        hh_version;
#define LD_HINTS_VERSION_1    1    long        hh_hashtab;
   long        hh_nbucket;
   long        hh_strtab;
   long        hh_strtab_sz;
   long        hh_ehints;
}; Hints file magic number. Interface version number. Offset of hash table. Offset of string table. Size of strings. Maximum usable offset in hints file. /* * Hash table element in hints file.
*/
struct hints_bucket {    int        hi_namex;
   int        hi_pathx;
   int        hi_dewey[MAXDEWEY];
   int        hi_ndewey;
#define hi_major hi_dewey[0] #define hi_minor hi_dewey[1]    int        hi_next;
}; Index of the string identifying the library. Index of the string representing the full path name of the library. The version numbers of the shared library. The number of valid entries in Next bucket in case of hashing collisions.

CAVEATS

Only the (GNU) C compiler currently supports the creation of shared libraries. Other programming languages can not be used.


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